A TEXT POST

Trying to find the recipe to the saddle of rabbit with parsnip putee and spy brewed shimeji mushrooms dish in Bryan Lee O’Malley’s graphic novel Seconds.

A TEXT POST

larmes-toxiques-deactivated2012 said: Hi! I wanted to know, how did you first break into the comic book industry? I'm an aspiring comic book writer/illustrator and I love your work!

radiomaru:

Hello. There is no one way to “break in”, so unfortunately there’s no easy answer to your question. The best I can do for hopefuls is tell you how my life went, and you can take what you will from that.

I wrote some personal history on my site. This post was originally written on a forum several years ago.

1. I always wanted to do comics. I am obsessed with comics. I was making comics at 3 years old, all through grade school, all through middle school, all through high school and into college. (I had a brief period where I wanted to be “A Writer” like around grade 12, but that passed)

2. In middle school I had a friend who was also an artist and we would make comics together constantly. Then he moved to another town and I moved to another town. In high school and college I never had any friends who drew, I was just the one weird guy drawing comics.

3. Then the Internet became a thing (circa 1996 for me). I fell in with a group of anime nerds who liked to draw. We created a thing called Impromanga where someone would start a story and then pass it on to someone else. I did a lot of chapters of different styles of comics. I went to conventions and hung out with my internerd friends. I started various webcomics and crapped out on them (this is kind of before webcomics were a thing).

4. Around 2000-2001 I was fed up with school (and my library job) and, having a standing invite from some friends, went to northern California for half a year. They had landed a book with Image and I helped them with lettering and occasional graphic design. AKA bullshit work. However, that was my first professional credit and I was able to get into conventions for free after that. And I learned a lot of photoshop tricks etc. The main deal down there was my friend Locke who was my best buddy at the time. We spent 6 months just drawing comics and talking about comics and making up ideas. I started to feel more serious about the whole thing. (These guys were affiliated with what became Udon studios, who do the street fighter stuff, and they also founded the Gaia Online website and became zillionaires right after I left)

5. I came back to Canada at the end of summer (2001) via Wizard World Chicago. At that convention I was introduced to James Lucas Jones (editor) at Oni Press, who was a friend of a friend. He looked at mine and locke’s work and I guess we hit it off or whatever.

6. When I got home I was just hanging around my parents’ house for the next few months, trying to get various stories off the ground and with pitches in to Oni through James. One of them was Lost at Sea. James let me run six color web strips on the Oni site that winter (2001-2002 i guess). Meanwhile, they asked me to ink an issue of Queen & Country because they really desperately needed a fill-in even though I sucked badly at inking. Then I was offered to draw (pencil & ink) the series “Hopeless Savages: Ground Zero”, written by Jen Van Meter.

7. Around the same time, Udon was starting up, and since I had worked with them a bit in California they asked me to draw a Spider-Man childrens’ book for an ungodly amount of money (for me, at the time) and I even finagled a free Wacom tablet out of the deal. I got my friend Chris to help with it - we were planning to move to Toronto as roommates at the end of december 2001, which we did.

8. In 2002, living in my first apartment in Toronto, I drew the Hopeless Savages series, which was a big wake-up call and a major learning experience. Drawing comics is hard, it’s really really hard. This was the longest comic I had done to that point (4 issues, about 90 pages or so). I didn’t get done until towards the end of the year. I was slow. They even had to get someone else to ink the 3rd issue both because I sucked at inking and because I was way behind schedule. But all of it was a learning experience. At the same time, I had noooo money and was lettering Blue Monday comics for Oni and taking on side jobs from Udon - mostly more inking, which, again, I sucked at. It was a slow miserable year, I was poor, but hey I was young & skinny and enjoyed eating ramen.

9. In 2003 I finally started drawing Lost at Sea, which had morphed into a graphic novel - originally it was going to be a 4-issue miniseries like Hopeless Savages, but the business was slowly changing (like, Blankets came out that spring, for example). Doing a whole graphic novel without any breaks was another new insane challenge. I was also in the middle of a long distance relationship (toronto to chicago, 10 hour drive, and it’s not like i had a car). I drew half of that book that summer in Chicago and finished it that november back in Toronto. Meanwhile, I was still lettering stuff for Oni and trying to avoid getting a real job (note: I racked up $7000 in credit card debt from 2002-2005). But I ended up working at comic shop The Beguiling for a while, where my roommate worked (I think he was the manager by that time).

10. Lost at Sea came out December 2003. i was like “yay” but the truth was that nobody really cared, it got a few reviews on comic blogs. I was immediately back to work on my next book. My publisher whom I had only met like once and who probably thought I was just a totally sensitive young man, asked if I wanted to do a series. I had this idea that I had been thinking of for a year or so and pitched it: it’s like… teen hijinx! with fighting! Blue Monday meets Dragonball! and they said that sounded great, so I sat down and did Scott Pilgrim volume 1.

11. The preorders for Scott Pilgrim v1 were worse (less) than Lost at Sea’s. I felt like crap. Hope moved in and I hurried to finish the book. I did the majority of the art for it in one month. The book came out late (August 18th 2004), it got a couple reviews on blogs, whatever. I was still poor as shit (I got $1500 up front for Scott Pilgrim which took me 6-8 months to write and draw). My friend worked at a restaurant and I begged him for a job. I worked there for the rest of the year, sketching and outlining Scott Pilgrim v2 in the kitchen.

12. We moved away to Nova Scotia because it was cheap. Scott Pilgrim v2 was really super late, like 3 months late. It came out at the end of May 2005. We traveled back to Toronto for TCAF, the independent comics show, and then it was weird because for the first time, I was popular. People lined up to buy volume 2.

13. So, during this time there was some wheeling & dealing in hollywood and I think I even talked to Edgar Wright on the phone one time, but in short I got nothing. I was still poor and thought this whole hollywood thing was a crock of shit. But at some point over that summer (2005) they actually showed me a contract, I signed it, and then it was like “any day now we’ll make a movie, and also we’ll pay you”. I finally got a check towards the end of 2005, we immediately spent the whole thing on a down payment on a really cheap house (and I paid off my $7000 debt). We went back to being poor starving comic artists, but at least we had a house. And they were going to make a movie any day now!

14. Anyway, volume 3 came out summer 06 and did ok, got a bit more press. I went back in my hole. In 2007 we moved to the US, right after i finished work on volume 4. That one came out too. Around that time the movie people finished a draft of the screenplay (the day before the big writer’s strike of 2007). I went back in my hole and did volume 5. It came out in february 2009 and was a pretty large success in indie terms.

15. In late 2008 and into 2009 I actually made money off of comics - see, each book comes out and people talk about it and some people heard about it for the first time so they go buy the first book, then if they like it they have to buy the other books. Doing a series adds up over time, if you can keep it up and stay semi-popular.

16. Then, as you know, they decided to finally make a movie.


There is no advice here, there’s no “breaking in” tips, that’s just how it happened for me. A little bit of talent, a lot of perseverance and hard work, a lot of luck.

Reblogged from RADIOMARU.COM
A VIDEO

phoning-it-in:

nuggetxnicole:

Kids React To: The sudden realization of their own mortality

Welcome to the only game in town, kid.

This was me when my son was born. At least she got it out of the way.
A VIDEO

sevenstoreyfall:

tophatgentleman:

idontevenknowher:

k-alifornialove:

Want to get fit? DO THIS every morning.

  • next time you want a cookie, eat a fruit.
  • need some chocolate? switch to dark, its way healthier!

small changes make a huge difference, you can do it!

Tophat, this is what I’ve been doing lately in lieu of an actual gym.

Dear, I can’t do 5 pushups.

What the actual fuck.

Need to try this!

Reblogging this so I’ll do it.

A TEXT POST

I’m glad that Tumblr is home to an active (if often erotic) fandom for the Captain America movies, especially Winter Soldier. They’re my favorite of the MCU movies, even more than Iron Man. I love the insight that fans bring to the film, or I would if I could read them.

So much of the stuff I see is written using tags. It’s annoying. Why can’t some people express their thoughts in regular ok’ text?

Am I just am old guy on his virtual lawn yelling at random kids walking by? Am I just seeing the wall of tags more often on my feed than there is actually out there? Or is there some reason/purpose behind it?

A PHOTO

gailsimone:

bear1na:

Secret Six #2 by Ken Lashley

How fricking amazing is this cover?

I do want to make a small correction—Ken Lashley is doing the interiors, Dale Eaglesham is doing the covers!

And they are all this daring and experimental. Amazing.

Eaglesham is a beast. I fell in love with his work on Hickman’s Fantastic Four reboot, and on Steve Rogers Super Soldier. He’s got this neoclassical, Kirbyesque style. I live how he drew Mr. Fantastic as a handsome, heroic adventurer, rather than a stereotypical ectomorphic egghead.
Reblogged from APE IN A CAPE
A CHAT

Artist asks GO!

  • 1: Take a picture of your workspace.
  • 2: Show your pencil case and what's inside.
  • 3: Show a thing you last drew, no matter how small or a "doodle" it is.
  • 4: Lineart or coloring?
  • 5: Who/what inspires you?
  • 6: Draw a same pic with your dominant and non-dominant hand.
  • 7: Do you have any OCs?
  • 8: Do you listen to music when you draw? Favorites?
  • 9: Favorite thing to draw?
  • 10: Least favorite thing to draw?
  • 11: Draw a pic of yourself like how you look just now.
  • 12. Any weird artist behavior you admit doing?
Reblogged from Greek Amazon
A PHOTO

yondamoegi:

dreamsofjade:

hoganddice:

captkylej:

themaskednegro:

bowiesnippleantennae:

whatarefrogs:

JonTron just linked this image as an example of how men are stereotyped and exploited in video games I’m literally laughing out loud holy shit

for anyone who still doesn’t get it notice the background please

Fun fact: topless slave girls are COLLECTIBLES in this game.

See, the problem is that the guys objectification is empowering. You’re empowered because you’re taking advantage of the other objectified people.

Also, can my followers who like guys please comment on whether or not they find this guy sexually attractive?

nah, too much muscle. Muscle is hard… I want something soft to rest my head on! :P the only guy that i’ve ever been attracted to who has looked like this is Jason Momoa. 

I personally like muscles. I adore them. They fascinate me.

But this Conan doesn’t look sexually attractive. He looks like he’s gonna kill me - he’s intimidating and forceful. I’d better stay away from him.

If he looked like this

I’d say “Well, hello sexy.”

Objectification and sexualization don’t really depend on character’s looks, even if they use it to objectificate and sexualize. They depend on character’s purpose and agency.

A girl character can run around with her titties exposed but still could be not sexualized.

Just my 2 cents

Jeez. Stupid guys making the rest of us look bad. I agree with all of this. I’ve heard some men say that male superheroes are exploited just as much as women, because “oh, look, muscles!” Except that the target audience of that isn’t women (or men who find men attractive). The target audience is men who want to me just as muscular as Conan or Spider-man. In recent memory I’ve seen men’s bodies exploited only a few times: the Marvel Swimsuit calendar in the 90’s, Hugh Jackman in The Wolverine, the Marvel Cinematic Universe movies and Taylor Lautner in the Twilight movies. That’s it. I’m sure there’s more, but I can think of so many movies where women’s bodies were exploited that I don’t even think I have to write it. Just pick any action picture.
Reblogged from Greek Amazon
A PHOTO

creepymasked:

starrify-everything:

Please tell me if any of the links aren’t working

Faces:

Face Tutorial

Profile Anatomy

Drawing Heads

Basic Head Layout

How to Draw Ears

Drawing Noses

How To Draw Mouths

Lips

Lips Ref

Semi-Realistic Eye Tutorial

Tips for Drawing Eyes

Manga Eye Tutorial

Pixel Eye

Expressions

Step by Step Expressions

How to Avoid the Same Face

Head Angles

Beards

Hair:

Drawing Hair In Pencil

How To Draw Braids

Another Braid tutorial

Headband Braid Tutorial

How To Draw Hair

Hair Tutorial

Another Hair Tutorial

Simple Hair Tutorial

Hairstyle Tutorial

50 Male Hairstyles Revamped 

Let’s Do Hair!

Curls

Pixel Hair Tutorial

Manga Boys Hair Tutorial

Bodies:

A Guide to Drawing the Human Body

How To Draw Hands

Hand Tutorial

Hand Gestures

More Hand Gestures

Arm Tutorial

Feet Drawing Guide

Foot Tutorial

Drawing Feet

Knees

Sitting Poses

Drawing Torsos

Abs Tutorial

Clothes and Accessories:

Clothing Tutorial (Notes)

How to Draw Flower Crowns

Helmets and Hats

Hoods

Fashion

How to Draw Tights

Jeans

Boot Tutorial

Plaid Tutorial

Lace Tutorial

Armour Tutorial

Creatures:

Wings

Folded Wings

Tutorial on Creature Design

Bat Wings on Humans

Pegasus Wings

Animal Legs on Humans

Dragon Tutorial

Dragon Wing Tutorial

Dragon Hands and Feet Tutorial

Dragon Mouth Tutorial

Dragon Head Tutorial

Dragon Scales

Clawed Hand Tutorial

Basic Horn Tutorial

Sauropod Tutorial

How to Draw Centaurs

Werewolf Anatomy

Animals/insects:

Animal Noses

Basic Animal Anatomy

Paw Tutorial

Fur Tutorial

Pixel Fur Tutorial

Painting Fur

Ponies

Horse Tutorial

Horse Proportions

Horse Hooves

Horse Legs

Dog Anatomy

Simple Dog Tutorial

Wolf Paw Tutorial

Wolf Head Tutorial

Drawing a Wolf

Canine Leg Tutorial

Feline Comparison

Big Cat Paw Tutorial

Lion Head Tutorial

Cat Faces Tutorial

Snow Leopard Tutorial

Tiger Tutorial

Fox Tutorial

Rabbit Drawing Tips

Butterfly Tutorial

Rat Tutorial

Owl Anatomy

Feather Tutorial

Bear Anatomy

Objects:

Glowing Stuff

How to Draw 3D Rooms

Gun Ref

Slime Tutorial

Chain Tutorial

Gemstone Tutorial

Bullet Metal Tutorial

Lightsaber Tutorial

Gold Coin Tutorial

Jewel Tutorial

Nature/Food:

Tree Tutorial

How to Create Stars (With Photoshop)

Stars Tutorial

How to Draw Clouds

How to Draw a Rose

Simple Roses

Grass Tutorial

Another Grass Tutorial

Quick Grass Tutorial

Bush Tutorial

Rain Tutorial

Water Tutorial

Underwater Tutorial

Fire Tutorial

Snow Tutorial

Light Tutorial

Light Sparkle Tutorial

Mountain Tutorial

Another Mountain Tutorial

Moon Tutorial

How to Draw a Apple

Strawberry Tutorial

Colours:

The Psychology of Colour

How To Colour

Colour Blender

Colour Scheme Designer

Colour Meanings For Roses

Color Hex

Colour Harmony

Skin Colour Palette

Pastel Colours

Greyscale Tutorial

Colouring Cloth

Hair Colouring

Photoshop Colouring Tutorial

Other:

Pixel Art Tutorial

Another Pixel Art Tutorial

Photoshop Brushes

Photoshop Layers Tutorial

Glitch Effect (with Photoshop)

Gimp Soft Shading

Blending Tutorial

Free Digital Sculpting Tool

Skeleton Drawing Tool

Repeating Pattern Tutorial

Free Art Programs

Silk - Interactive Generative Art

Creativity Cards

Don’t Know What to Draw?

This is fantastic!!

Reblogging so I don’t lose it amongst my likes.
Reblogged from Rough House
A TEXT POST

Video comics?

Okay, so I’ve been trying to figure out how to do a digital comic, a la Mark Waid and Co. over at Thrillbent. I’m having a lot of trouble figuring out how to make the updates and haven’t really been able to find away to make a digital comic available without having it be a downloadable PDF (which nobody wants to download each week to read). I wanted something that someone could bring up and read whenever they wanted.

I’ve been interested in doing a motion comic for years now, ever since I saw the Spider-Woman motion comic that marvel released. But I’ve never really been happy with the crude animation of originally static images, or adding 3-D animation to hand-drawn images. So, I never gave it much thought.

But lately, I’ve been seeing comic books and comic strips converted into video comics: comics that might have a bit of animation, but for all intents and purposes, are videos of static comics, with music and/or vocal tracks.

I always wanted to do something different with Only Human, but my options seemed limited to a static webcomic. Videos are super easy to upload and share, and people seem willing to sit through a video lasting 1-4 minutes.

Maybe a video comic? Here are some examples